getting_150_ar
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
getting_150_ar [2020/11/23 14:50] – created Ben | getting_150_ar [2022/01/23 01:53] (current) – [Getting ascended gear] Ben | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | I, Bennish, recommend the following way to get 150 Agony Resistance.... | + | ====== Guide to getting |
- | * 8 x +9 infusions | + | This is a work in progress. |
- | * 8 x +8 infusions | + | |
- | * 2 x +7 infusions (for each weapon set) | + | |
- | This assumes | + | Assuming |
- | Getting ascended gear | + | * 8 x +9 AR infusions |
+ | * 8 x +8 AR infusions | ||
+ | * 2 x +7 AR infusions (for each weapon set) | ||
- | I recommend focussing on getting ascended trinkets (especially an amulet and 2 rings) and weapons first. They are the easiest | + | This assumes that you will eventually have the full 18 infusion slots though so you might want to use just +9s all over if you don't think you will do this or just want to get AR as quickly as possible. |
- | Each ring will provide you with one infusion slot to start with. If you have the Heart of Thorns expansion, learn the [[https:// | + | ===== Ways of obtaining infusions ==== |
+ | |||
+ | * Buy from the Trading Post | ||
+ | * Buy from the fractal golem merchant (uses gold and +1 AR infusions) | ||
+ | * Crafting : Artificers can craft a +x infusion using 2 +(x-1) infusions (e.g. craft a +8 from 2 +7s) and 1 Thermocatlytic Reagent | ||
+ | |||
+ | The fractal golem merchant will only sell AR infusions that give an odd number of AR. So you will need to get +8s by either crafting two +7s or buying them from the TP. | ||
+ | |||
+ | ===== Getting ascended gear ===== | ||
+ | |||
+ | I recommend focussing on getting ascended trinkets (especially an amulet and 2 rings) and weapons first. They are the easiest to get and provide a large benefit. | ||
+ | |||
+ | Each ring will provide you with one infusion slot to start with. If you have the Heart of Thorns expansion, learn the [[https:// | ||
NOTE: all the infusions on an ascended item can be extracted for a small cost of 24 silver using a [[https:// | NOTE: all the infusions on an ascended item can be extracted for a small cost of 24 silver using a [[https:// | ||
- | Put one +9 AR infusion in each ring and +8 AR infusions in the remaining | + | Put one +8 AR infusion in all the infusion slots of each ring (try to attune |
+ | |||
+ | Put +7 AR infusions on every ascended (or legendary if you are fancy) weapon (1 for one-handed weapons, 2 for two-handed weapons). You will only get the benefit of AR in infusions in the active weapon set. We put the cheapest infusions in the weapons because you need separate infusions for each weapon that you are using and, with weapon swapping, this will mean at least 4 infusions, more if you use other weapons sometimes or want to use ascended underwater weapons. | ||
+ | |||
+ | Now focus on accessories and armour. | ||
+ | |||
+ | Put +9 AR infusions in each piece of ascended armour. | ||
+ | |||
+ | Infuse your back item (removing | ||
+ | |||
+ | * Weapons: +7 in each slot (7x2 = 14) | ||
+ | * Ring (x2): +8, +8, +8 (24x2 = 48) | ||
+ | * Accessory (x2): +8 (8x2 = 16) | ||
+ | * Back item: +9, +9 = 18 | ||
+ | * Armour piece (1-6): +9 (9x6 = 54) | ||
+ | |||
+ | 14+48+16+18+54 = 150 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===== +5 attribute AR infusions ===== | ||
+ | |||
+ | Personally, I think these are a waste of money. |
getting_150_ar.1606143017.txt.gz · Last modified: 2020/11/23 14:50 by Ben